| I'm currently learning Common Lisp so I could use it for computer graphics; even so, I've looked into Arc and I like what I've seen so far. While it may be a little too immature for my purposes, I nonetheless think that if I, or someone like me, could use it for computer graphics in the future, it will be useful in propelling the development of Arc forward. With this in mind, I have some questions about Arc, that if (and/or when) answered, would make this an interesting language to use for computer graphics: 1. Is there a "native" Arc assembler that would allow me to write functions that could access the hardware (I would expect this would be necessary to write drivers and libraries to access 3D acceleration hardware, or even just the monitor).
2. Has anyone begun work on a Foreign Function Interface, so that SDL and OpenGL libraries could be wrapped up and used in Arc?
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