I would like to create a game for some grandsons: Something that would include typical maze elements (walls, barriers, traps, jumping platforms, etc) and would allow them to enter in "code" to create or modify some of the elements. It would be hosted on a Windows 7+ platform (platform-agnostic would be better for me) and would be coded in a lisp-family language (CL, Scheme, Racket, Arc, Logo, etc), Unicon and/or JavaScript. I have been learning CL and Scheme, know a bit of Arc and Logo and a bit more of Unicon and JavaScript. While I have been a medical information systems programmer for most of my career, it has been focused on CRUD (create/retrieve/update/delete) applications and interfacing (HL7 and proprietary). I have virtually no experience with GUI and audio applications. Here are some questions that have occurred to me: 1. Which languages would be best? 2. Which toolkits would help? OpenGL? 3. Can this be done on a browser? 4. How does one control scrolling in different directions? Do you create the screen in memory and then instruct the system to scroll in the direction of the newly created portion? 5. Could you interface with one of the available free game engines? Obviously this would not have to be world-class. Just something a 10 and 12 year old might like and perhaps from which they could learn how to do some elementary coding. Regarding Unicon, I would like the ability to put in code during the play of the game -- like eval() in other languages -- and wonder if that is even possible in Unicon. I would appreciate your input. Thanks, Steve |