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2 points by shader 5609 days ago | link | parent

I always thought the universal symbols for arrays were [], and {} were for hash tables ;)


1 point by conanite 5609 days ago | link

it's true that CatDancer's hash-table syntax uses {k1 v1 k2 v2} ... http://hacks.catdancer.ws/table-reader-writer.html ... but I'm sure it's hackable so you can use alternative delimiters :)

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2 points by shader 5609 days ago | link

The only problem with using standard array notation for arc is that [] are already tied up for anonymous functions.

However, I think that too much syntactic sugar like this will end up damaging arc. Partly due to aesthetic reasons, but mostly due to the fact that each user has a different view on aesthetics, and adding too much will just exacerbate the "everyone has their own version" problem.

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1 point by CatDancer 5605 days ago | link

hmm, come to think of it, I've never used my table literal syntax {...} myself in a program. I wrote it so that I could write out and read back tables, which I use all the time, but that would work just as well with some long syntax like (literal-table k1 v1 k2 v2 ...) which doesn't use up precious syntax characters like { or #{.

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1 point by tc-rucho 5609 days ago | link

How about #{...} for hash tables and {...} for vectors?

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